

Longer trips collect more slowly, but are useful if you plan to be away from the game -say, to get some sleep, or go to work. A ten-minute collection is the most economically efficient, but you have to be there pretty constantly to keep collecting. (Some also carry stone, wood or food - not much, but hey, it all helps.) The tax collector can be sent out for varying amounts of time, and the amount collected depends on your castle's population. You can also, if you're lucky, collect small amounts of coins from the heads of townspeople who wander around carrying coins from place to place. How can you add these coins to your treasury? When you build a dwelling, you get townsfolk, and they generate coins.

You will need 12 units of wood to build your first woodcutter, and 13 units of stone to build your first stone quarry, while a farmhouse to produce food will cost 13 units of wood.Īt the very start, you will find that wood is the resource you run out of, which puts a halt on construction, before the others increasing wood production, therefore, is a good focus in the early stages of the game. Initially, wood and stone are all you need, but it takes a bit of planning. While drawing a powerful army the fortress’ economic system should not be neglected so as to always have enough food, wood, stone and money in stock.You will need to use your limited resource supply to start constructing the buildings that will increase resource production, as well as those for supporting troops and providing income. Melee and ranged fighters as well as siege tools and other military equipment can be deployed very purposefully with the complex attack and defense system. Players can use spies before attacking enemies and use the information gathered to develop a more effective battle strategy. The big map allows visiting friends or systematically planning attacks against the castles of robber barons or those of other players.

The unique dynamic world map invites the player to explore the vicinity of his realm. Players can support each other as sword brothers, forge powerful alliances or fight each other. Another emphasis is on the multiplayer options that offer a lot of variety. The complete campaign with many exciting tasks is not the only challenge.

The game’s goal is to build a bastion as large as possible and to defeat all enemies in cooperation with allied friends in order to finally rule a whole kingdom. For mobile the game is Empire: four Kingdoms In order to achieve that the budding sovereign faces manifold challenges and has to prove his strategic skills in various missions. Goodgame Empire puts the player in the role of a young knight who is rewarded with his own castle after successfully leading a perilous battle with the task to expand his small piece of land to an economically and militarily superior empire. Goodgame Empire is a hybrid of a management simulation and a strategy browser game in which players must fight and win battles against other real players.
